Include Windows H C++. First I’d recommend making windowsh the first thing you include That way any errors you get will be seen as errors in your code rather than errors in windowsh and that way you can fix them Second try using #define NOMINNMAX before you include windowsh.

I’m currently building a C++ DLL and I have this at the top of the main DLL cpp file This currently is causing the warning “Warning C4005 ‘_WIN32_WINNT’ macro redefinition”What have I done wrong? I need to include windowsh SDKDDKVerh and set the minimum windows version to XP How do I correct my code?.
What is the use of #include in C …
#include is a way of including a standard or userdefined file in the program and is mostly written at the beginning of any C/C++ program This directive is read by the preprocessor and orders it to insert the content of a userdefined or system header file into the following program These files are mainly imported from an outside source into the current program.
Windows.h C++ Forum
OverviewChild header filesMacroswindowsh is a Windowsspecific header file for the C and C++ programming languages which contains declarations for all of the functions in the Windows API all the common macros used by Windows programmers and all the data types used by the various functions and subsystems It defines a very large number of Windows specific functions that can be used in C The Win32 A Text under.
"windows.h" availability in Visual C++ CodeProject
The correct answer would be “include it in the PCH” Precompiled headers reduce compilation time dramatically and contrary to popular belief this is true also for Full Rebuilds If you have more than one CPP file in your project the “Rebuild all” would build it once for the whole project which merely ads a few seconds to compile time to have windowsh included in all of.
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So including Windowsh is mostly a convenience to minimally compile OpenGL software on Windows you should #include followed by #include and then finally #include Alternatively you can #define WIN32_LEAN_AND_MEAN just prior to #include and it will significantly reduce the number of unrelated things that are.